package ru.sh.ui;

import framework.GameResources;
import framework.GameScreen;
import framework.managers.TextureManager;
import framework.objects.ui.UI;
import framework.objects.ui.buttons.RectSingletouchButton;

public class SoundBtn extends RectSingletouchButton {

	public SoundBtn(GameScreen screen, UI ui, float x0, float y0) {
		super(screen, ui, x0, y0);
	}

	@Override
	protected void onDown() {
	}

	@Override
	protected void onUp() {
	}

	@Override
	protected void initPresentation() {
		presentation = TextureManager.getTexture(GameResources.getBitmapName(19));
	}

}
